Fire Extinguishing Timeįires will now be extinguished in 30 seconds instead of 60 on all tiers of destroyers and cruisers, except for Admiral Graf Spee, for which the new number will be 45 seconds. This change will allow players to use the Smoke Generator more efficiently and conceal their cruisers, even if the consumable is activated at higher speeds. Smoke generator set up time for British cruisers increased from 7 seconds to 15. Nicholas: aiming angles increased for torpedo launchers, third turret on Hull B and fourth turret on Hull C when firing forward.Krasny Krym: main turret reload time is decreased to 8,1 seconds.Kirov: reload time for the main turret decreased to 13.5 seconds, initial shell velocity increased to 920 m/s.Podvoisky: reload time for the main battery decreased to 8,1 seconds.T-22: main battery base firing range decreased to 9,1 km, detectability from planes decreased to 2,6 km, detectability from ships decreased to 6.5 km.Bougainville: minimal redistribution of hit points across the ship’s extremities and superstructure, max damage with HE shell increased to 1400. Orlan: minimal redistribution of hit points across the ship’s extremities and superstructure, main turret reload time decreased to 4,3 seconds.Chester: engine bay armour increased, close-range firing accuracy increased.Arkansas Beta: firing range for the secondary armament increased to 4,5 km, its accuracy significantly boosted.Iwaki Alpha: Hydroacoustic Search consumable added to a separate slot, firing range increased by 500 m.Source: World of Warships Developers Blog Ship Stats Changes Please remember, these changes aren’t final and are subject to change before final release. More information from World of Warhips Supertest, this time changes to Smoke for British Cruisers, Fire Extinguising time, AA Mechanics and several ship stats changes.
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